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NPC Generator

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Advanced [show]


Eloise Law, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is fair and her fingers are delicate and long. She sports red long hair. This amber eyed easterner is not easily forgotten.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is afraid of women and trembles around them

History: She is a Jackalwere in disguise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Flaws: Racist, Shy, PTSD. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Eloise Law, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)17 (+3) 16 (+3)10 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Jeweled anklet (1000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Williamina Dalton, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. She wears a small hat to cover her moderate length blonde hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: Williamina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Williamina is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their daughter. She worked as a Armorer, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and she is wracked by social anxiety

Ideals: Extrovert, Justice. Flaws: Fearful. Bonds: Rich, Family. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Williamina Dalton, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 5 (-3)7 (-2) 16 (+3)10 (+0)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Home, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy brown pantaloons and a tan scarf. Her auburn hair is still thick. She has several tiny aquamarine earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of drow once and for all.

History: Gifted from a young age, Margery studied abroad. Her divine abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and many drow want her driven away

Ideals: Gifted, Entrepeneur. Bonds: Rich, Enemies, Job. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Margery Home, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Amber (160 gp). Azurite (12 gp). Hematite (12 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Southey, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His golden hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: Chad lived on a farm with his father, near the main road leading to a nearby town. When Chad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: Regain custody of his son; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Guardian, Family, Military. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Chad Southey, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Moonstone (30 gp). Blue star sapphire (1400 gp). Onyx (30 gp). Carnelian (30 gp). 4 Acid flasks. 4 Smokesticks.


Social Check DCs

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