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NPC Generator

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Advanced [show]


Randal Kent, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy black suit. His black hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with dancing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fisher mother left him crippled. He is searching for what he claims is his rightful reward.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Artistic. Flaws: Disease, Racist. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Randal Kent, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Persuasion +2, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Millicent Bentham, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She wears white trousers with black and pastel striped suspenders. She wears various colorful collared shirts. Her white hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She then took over the family business and is one of the better Dyer for hire.

Motivation: She is not mentally stable, and does not behave rationally; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Criminal record, Adventurer. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Millicent Bentham, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Sarah Tickle, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a faded coat and loose pants complete with broad hat. She has a hunchback. Her red hair is kept up in a ponytail inside a broad hat. She has hazel eyes.

Personality: Cocky and sure of herself, she believes she is the best Barrister born in the past three hundred years. She also is a firm believer in the womanly ideal.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sarah took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She now owns her own business.

Motivation: To be a Bricklayer again; and expand her business

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Nature. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Sarah Tickle, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)13 (+1) 12 (+1)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Eye agate (5 gp). Violet garnet (200 gp).


Social Check DCs


Kyle Elton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is red and very short. His eyes are likewise amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Flaws: Mundane, Shy. Bonds: Attractive, Military, Mentor. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Kyle Elton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Carved bone or ivory statuette (20 gp). Finely wrought small gold bracelet (20 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs

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