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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Prescott, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting blue shirt and pants. He has wavy brown hair. His eyes are likewise amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Tim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Tim Prescott, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Nicholas Spaulding, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Body Guard business at a young age. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Job, Enemies. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Spaulding, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Rhodochrosite (13 gp).


Social Check DCs


Gerard Clifford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a faded coat and loose pants complete with feathered hat. His chestnut hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Criminal record, Rich. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Clifford, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Rich, Family. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Ernest Winthrop, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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