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NPC Generator

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Advanced [show]


Avelina Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a green and violet handkerchief worn on her right side. She is portly but not overly obese. She has a long black ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are gray.

Personality: This woman loves writing and to teach people writing more than just about anything. The war was a terrible time for her, and Avelina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Avelina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Avelina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To unite with her sister; and she feels that her past leaves her morally obligated to help

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Military, Criminal record, Family. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Avelina Birkenhead, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp.


Social Check DCs


Melissa Law, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a robe, a symbol of the four houses of cards around her neck, and a scimitar on her belt. Her hair is blonde and curly. Her blue eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a ruthless business woman, a trait she acquired from her mother.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a son. She left for the east, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Immigrant, In love. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Melissa Law, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Garrick, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a large brown jacket. Her brown hair is matted, messy, and big. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Griselda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the east, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Adventurer. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Griselda Garrick, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Lapis lazuli (16 gp). Pink pearl (130 gp).


Social Check DCs


Heward Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his flail. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. A gifted student he started as a Ploughman, but he got bored and became a Bellfounder. He inherited the family business which he has now maintained for 8 years.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Optimist. Bonds: Adventurer, Job. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Heward Alby, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 8 (-1)9 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs

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