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NPC Generator

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Advanced [show]


Arnold Marleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair up in a very large beehive style do. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Slave. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Arnold Marleigh, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Margery Riley, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her sickle always slung over her shoulder. She is physically well-built. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady brown eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small plains village. After coming to the age of reason, Margery took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Margery Riley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Browning, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large black mantle and cape that has been intricately interwoven into his white robe. He has a long golden beard with little hanging trinkets. He has green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Browning, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Deep blue spinel (1200 gp). Emerald (1000 gp). Smoky quartz (40 gp). Violet garnet (1200 gp).


Social Check DCs


Henry Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with tan socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His head has been shaved. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with poetry.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Henry Barclay, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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