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NPC Generator

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Advanced [show]


Geva Clifford, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a blue collared shirt and tan skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her long black hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Barber. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Geva lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barber work with an outfit from a few towns over. Barber work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up work as a Barber and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Marry her brother to traveling adventurers; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: PTSD. Bonds: Job, Adventurer, Family. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Geva Clifford, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Diggory Middleton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears an entirely white suit with black socks and a vest with buckled shoes. He has a very tight haircut. His eyes are brown and beady.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Diggory was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been saving his money to try and buy his brother's freedom.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly. Bonds: Has a crush, Adventurer, Family, Criminal record. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Diggory Middleton, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)7 (-2) 14 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Peridot (70 gp). Golden yellow topaz (1200 gp). Moonstone (70 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs


Millicent Bentham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). Her hair is short and black. She wears round tiny glasses practically rammed into her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Millicent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and to be a bricklayer again

Ideals: Athletic, Gifted. Flaws: Hedonist, Racist. Bonds: Job. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Millicent Bentham, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a blue and black handkerchief worn on his right side. His auburn hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He can't help but pocket interesting objects he comes across

History: He got into the Blacksmith business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Enemies, Criminal record, Job, Religious, Slave. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Guy Acton, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 5 (-3)13 (+1)
Skills Acrobatics +6, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 pp.


Social Check DCs

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