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NPC Generator

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Advanced [show]


Mary Easton, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female is typically in her Gardener uniform. She is tall, broad shouldered and powerfully built. She keeps her black hair in a flapper bob. She has violet eyes and a black hat with a grey feather.

Personality: Mary is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.

History: She comes from a rich northern family. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk.

Flaws: Depressed, Insane. Bonds: Job, Adventurer, Rich. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Mary Easton, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp.


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. He keeps his blonde hair in a flapper bob. His skin is flawless and his violet eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his sister; and retire the richest man in the north

Ideals: Opinionated, Entrepeneur. Flaws: Addict. Bonds: Poor, Attractive, Family. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Don Cooper, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Malachite (6 gp).


Social Check DCs


Aline Willoughby, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple tan robe with pastel stripes complete with hood. Her brown hair, when down, is lengthy. Her fierce brown eyes like to dwell on things.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A true patriot, Aline would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Passionate. Flaws: Antagonistic. Bonds: Military, Job, Criminal record. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Aline Willoughby, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)13 (+1) 10 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Helen Hayhurst, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in black turtlenecks beneath a tan coat with black slacks. She has slicked back silver hair. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. Due to her spouse's obsession with being a Actor they were divorced and she won custody of their daughter. She worked as a Bather, and she later adopted a second daughter.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Bonds: Job, Adventurer, Family, Criminal record. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Helen Hayhurst, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Bloodstone (20 gp).


Social Check DCs

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