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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emeny Hartford, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is bristling with hidden weapons, mostly clubs and shortspears. Her white hair is well kept. Her eyes, though not visible through her cowl, are hazel.

Personality: Emeny wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich eastern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emeny Hartford, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)11 (+0) 17 (+3)18 (+4)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Coral (40 gp).


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.

History: He got into the Barkeep business at a young age. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Marley, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)14 (+2) 8 (-1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Wellington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with violet pants. He has a moderate pudge and is not very fit. With bright silver hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Architect father left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Insane, Insomniac, Disease. Bonds: Criminal record. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Nicholas Wellington, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 10 (+0)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Frederick Clare, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green tunic with yellow highlights, and long black pants that bunch up around his shoes, and is pretty ugly. His golden hair is still thick. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with painting.

History: Born to a Sailor, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Optimist, Artistic, Athletic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Frederick Clare, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 5 (-3)16 (+3)
Skills History +6, Intimidation +6
Senses Passive Perception 7
Languages Common, Ignan, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. Chrysoberyl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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