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NPC Generator

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Advanced [show]


Miles Burton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His red hair is singed and shortened. He has a dull look in his green eyes.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Miles Burton, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 16 (+3)7 (-2)
Skills Deception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


William Heiser, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a yellow coat with blue slacks. He is physically well-built. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: William was raised in a hard working conservative environment. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. William's mother didn't care for him much, and the feeling was mutual. He became a Sage soon after.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

William Heiser, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 15 (+2)7 (-2)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His eyes are brown and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.

History: He was born at the edge of vast plains. His father was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Wesley, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 4 (-3)17 (+3) 14 (+2)8 (-1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Browning, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he is typically in his Carter uniform. His chestnut hair is heavily combed to the left. His gray eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small island village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his son. Heartbroken, Miles never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He's looking for his big break; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Philantrophist. Bonds: Job, Adventurer, Nature, In love. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Miles Browning, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs

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