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NPC Generator

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Advanced [show]


Isabella Emsworth, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. Her long golden hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is harsh and unforgiving.

History: Born in a small village she learned the ways of the warrior from her father. Her father was a soldier and died while she was still young. Isabella was left her father's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Fighting. Flaws: Terse, Antagonistic. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Isabella Emsworth, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Silver pearl (120 gp). Fiery yellow corundum (600 gp). Citrine (70 gp).


Social Check DCs


Maynild Addington, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. Her brown hair is heavily combed to the right. She has a dull look in her hazel eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She enjoys reading and quiet.

History: Maynild hails from a village terrorized by giants. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A deep hatred of giants; and she is terrified, and will act out of fear

Ideals: Disciplined, Logical. Flaws: Fearful. Bonds: Rich, Enemies, Criminal record. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Maynild Addington, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)6 (-2) 8 (-1)15 (+2)
Skills Deception +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Heather Wharton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a grey costume with the symbols of her god on her torso. Her tied-back hair is blonde. This amber eyed easterner is not easily forgotten.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Heather studied abroad. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage

Ideals: Optimist, Professionalism, Gifted. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heather Wharton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Banded agate (12 gp). Golden yellow topaz (1100 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Alton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is wearing colorful clothing, dressed as a Tanner. She is bald on top and has large golden tufts of hair around her ears. She has several tiny amber earrings on each ear.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Geva lived on a farm with her father, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural human artifacts is her passion

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Family, Immigrant. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Geva Alton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Celestial, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Azurite (8 gp). Zircon (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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