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NPC Generator

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Advanced [show]


Odo Carlisle, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His tied-back hair is auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and marry his brother to traveling adventurers

Ideals: Logical. Flaws: Racist, Disease. Bonds: Family, Criminal record. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Odo Carlisle, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)17 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Ermina Skelton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is wearing a long, white, dusty cloak. Her blonde hair is smooth and relatively long. Her eyes are likewise violet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a ruthless business woman, a trait she acquired from her mother.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and to reunite with her old friends

Ideals: Athletic, Entrepeneur, Optimist. Bonds: Slave, Adventurer. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Ermina Skelton, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Giant, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Hampton, Female Human [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear, and she perpetually has her nunchaku ready. Her hair is blonde and curly. Her fierce violet eyes like to dwell on things.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born the only child of a wealthy merchant. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Human compassion; and meet up once more with her childhood friend

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Adventurer. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Anne Hampton, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Jasper (80 gp). Golden pearl (60 gp).


Social Check DCs


Tim Barton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears a pastel shirt with thin brown vertical stripes and grey pants. His red hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: Tim was born in the west. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Persistence. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Tim Barton, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)11 (+0) 7 (-2)11 (+0)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Malachite (16 gp). Aquamarine (1500 gp).


Social Check DCs

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