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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Miles Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. His auburn hair is lengthy. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Miles was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's attracted to the PC; and to reunite with his absent mother

Ideals: Fighting. Flaws: Disease, Secretive. Bonds: Family, Has a crush. Occupation: Painter

Voice: American accent

Attributes [hide]

Miles Dayton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)13 (+1) 18 (+4)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp.


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His hair is auburn, silky, and of moderate length. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal painting training, and achieved minor success. He was granted martial powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Justice, Gifted, Artistic. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Gerard Marley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Vicky Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with white colored cloaks and clothing. She carries with her a set of bows on her belt, each one with a amethyst on the hilt. Her silver hair is braided into rings. She wears an eyepatch.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Ugly, Disease. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Vicky Brandon, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Chalcedony (60 gp). Violet garnet (1500 gp). Moonstone (60 gp). Amethyst (130 gp).


Social Check DCs


Alex Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is still thick. His gray eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.

History: When he was but 6 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alex's homeland. Alex decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable, Gifted, Fighting. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Blyth, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 7 (-2)17 (+3)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Red-brown spinel (150 gp).


Social Check DCs

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