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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Bradly, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She wears her brown hair up. Her eyes are a pleasant blue.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Gifted from a young age, Mary studied abroad. She helped her mother out around the business and became quite the natural. She has worked as a Spice Merchant like her mother before her.

Motivation: To pay off her debts; and to protect her home

Ideals: Gifted. Bonds: Guardian, Attractive, Job, Debt. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Mary Bradly, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Avice Winchester, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a pastel armored body suit, with a simple black line shooting up and back down. With bright black hair. Her blue eyes peer out from beneath her top pastel hat.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Avice hails from a village terrorized by illithids. In her 11th year, her parents were killed by a illithids raid, leaving Avice alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Avice Winchester, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Branson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in black turtlenecks beneath a tan coat with blue slacks. He is bald on top and has large chestnut tufts of hair around his ears. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Ernest Branson, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)11 (+0) 14 (+2)18 (+4)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Bloodstone (60 gp). Chrysoberyl (160 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his falchion. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Ralf Wesley, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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