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NPC Generator

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Advanced [show]


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a blue poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy blonde hair. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Bonds: Slave, Adventurer, Immigrant. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Beitz, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)11 (+0) 9 (-1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Lewis Remington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He has silver hair. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, his parents were killed by a brigands raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of brigands

Flaws: Shy, Secretive, Greedy. Bonds: Enemies, Slave. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Lewis Remington, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. Coral (150 gp).


Social Check DCs


Isabella Ramsey, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, black cloak, and a wedding ring on her left hand. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born several months after her mother was called into army service. When Isabella reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Professionalism, Philantrophist. Bonds: In love, Enemies, Military, Job. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Isabella Ramsey, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Ida Alby, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white cloak and cross-gartered pastel stockings. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are brown and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also has developed a complete distrust of the Miner profession.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She has built up a small fortune and can afford her own way.

Motivation: She loathes her own lifestyle; and she is unsatisfied with her job

Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Rich. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Ida Alby, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Banded agate (10 gp). Red-brown spinel (90 gp).


Social Check DCs

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