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NPC Generator

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Advanced [show]


Odo Compton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Family, Rich, Religious. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Odo Compton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Millicent Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a fancy white dress. Her black hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Millicent was born with her father's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Guardian, Enemies. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Millicent Winterbourne, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Deception +2, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Randal Ridley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a fancy yellow suit, and his gloved hand is found clutching a bastard sword. He keeps his chestnut hair in a pixie cut. His eyes are amber and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Military. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Randal Ridley, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)17 (+3) 9 (-1)9 (-1)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Wharton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black costume with the symbols of magic on his torso, he is not a threatening figure. His hair is always cut to a buzz. His eyes are a pleasant amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and someone believes him a fraud

Ideals: Optimist. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Wharton, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 6 (-2)15 (+2)
Skills History +3, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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