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NPC Generator

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Advanced [show]


Emma Winthrop, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy white hair. Her eyes are gray.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Architect business at a young age. She was an apprentice working in her father's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of her daughter; and wants to open a new tavern

Ideals: Philantrophist, Fighting. Bonds: Job, Family. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Emma Winthrop, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)9 (-1) 12 (+1)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Ella Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bald on top and has large white tufts of hair around her ears. She has several tiny aquamarine earrings on each ear.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has never given up on her painting dream.

Motivation: Seeks redemption.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ella Hallewell, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Lapis lazuli (4 gp).


Social Check DCs


Kyle Clive, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: Kyle was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Kyle Clive, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 5 (-3)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Balimaar Kirby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He is bristling with hidden weapons, mostly shields and kukris. He keeps his long red hair kept up in a rat tail. His eyes are likewise brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Balimaar was born in the north. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Joker, Persistence. Bonds: Criminal record, Adventurer, Enemies. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Balimaar Kirby, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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