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NPC Generator

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Advanced [show]


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. He keeps his brown hair in a flapper bob. His amber eyes peer out from beneath his top violet hat.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Poor, Military. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Hackney, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)5 (-3) 8 (-1)10 (+0)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Old masterpiece painting (800 gp). A roughly beaten golden orb (110 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 2 Tanglefoot bags.


Social Check DCs


Agatha Huckabee, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'7". She wears dark leathers with embroidery, and her gloved hand is found clutching a sai. She has moderate length black hair. Her eyes are amber and beady.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to fit into much smaller and tighter spaces than normal.

History: Agatha was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Cursed with lycanthropy at a very young age, Agatha has worked very hard to control her curse. During her travels, Agatha and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Agatha discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Agatha fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Agatha Huckabee, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)9 (-1) 5 (-3)14 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp. Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Walcott, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a grey suit, green shirt, and white tie. Her auburn hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Adelaide lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Carter mother left her crippled. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Engraver and was forced into it by her family.

Ideals: Joker. Flaws: Emotional, Disease. Bonds: Attractive, Family. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Adelaide Walcott, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Masterwork Light wooden shield. 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Full Plate.


Social Check DCs


Gunter Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey tunic with red highlights, and long yellow pants that bunch up around his shoes. He wears a top hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic, Gifted, Fighting. Flaws: Insane. Bonds: Slave, Adventurer. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Gunter Ramsay, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Deep blue spinel (500 gp).


Social Check DCs

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