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NPC Generator

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Lvl.
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Advanced [show]


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a small hat to cover his moderate length chestnut hair. This gray eyed westerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Anselm studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Herbalist again; and he is unsatisfied with his job

Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Anselm Harley, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Mary Marlowe, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a blue and brown robe with the hood down. She sports a flattop hair cut. Her eyes are green and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Mary was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. She hasn't told them the truth, but wants to settle down with them.

Motivation: An old rival family wants her found.

Flaws: Antagonistic, Ugly. Bonds: Has a crush, Family. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Mary Marlowe, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Investigation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp.


Social Check DCs


Herleva Hallewell, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman has a large blue mantle and cape that has been intricately interwoven into her brown robe and is in decent physical shape. She keeps her long brown hair kept up in a rat tail. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She will rave to anyone who will listen. She does not trust anyone and sleeps with one eye open.

History: Herleva was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and wants a kiss

Flaws: Insane, Insomniac. Bonds: Poor, Adventurer, Has a crush. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Herleva Hallewell, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 18 (+4)15 (+2)
Skills Acrobatics +2, Perception +7
Senses Passive Perception 17
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp.


Social Check DCs


Gerald Walpole, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he has a large tan mantle and cape that has been intricately interwoven into his grey robe. He has golden hair. His eyes are blue and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shepherd job and began his own company from there.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Depressed, Antagonistic. Bonds: Military, Job. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Walpole, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)18 (+4) 12 (+1)7 (-2)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Terran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs

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