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NPC Generator

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Advanced [show]


Nicholas Milton, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His brown hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Poor, Immigrant. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Nicholas Milton, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Emma Addington, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a skull on it. Her silver hair has been sun bleached extensively. Her green eyes dart from person to person.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She dropped out of school before completing her studies. She now mingles about in high society.

Motivation: Many goblins want her driven away; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist, Logical. Bonds: Rich, Religious, Enemies. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emma Addington, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills Stealth +1, Survival +2
Senses Passive Perception 9
Languages Common, Ignan, Orc
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Everly, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is cut close to her head. Her eyes are likewise green.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Mary Everly, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Joan Law, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. Her auburn hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the west, but her parents moved at a very young age to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Tailor soon after.

Motivation: To be a Blacksmith again; and sabotage a competitor

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Immigrant, Job. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Joan Law, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Black pearl (200 gp).


Social Check DCs

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