Theobald Benson, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and curly. His gray eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.
History: He got into the Laborer business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Flaws: Selfish, Insane. Bonds: Rich, Guardian, Job. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brown-green garnet (50 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joan Blythe, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. Her gray unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. She is harsh and unforgiving.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. She hasn't told them the truth, but wants to settle down with them.
Motivation: She feels the way she acts is they only way to get by in the world; and she is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Disease, Antagonistic, Fearful. Bonds: Has a crush. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1400 gp).
Ella Springfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her white hair in a pixie cut. Her eyes are brown.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is compelled to act according to her religious beliefs; and she has passion for adventuring and risk
Flaws: Sensitive. Bonds: Adventurer, Religious, Enemies. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. Moonstone (60 gp). Iolite (60 gp). Chrysoprase (60 gp). Rose (60 gp).
Hunter Davenport, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean red cloak covering his clean studded leather. His black hair, when down, is lengthy. His gray eyes peer out from beneath his top red hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Hunter studied abroad. A gifted student he started as a Engraver, but he got bored and became a Fisher. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and to be a engraver again
Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rhodochrosite (10 gp). Jasper (30 gp).
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