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NPC Generator

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Advanced [show]


Heather Morton, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She exudes charisma. She is a tour de force of persuasion. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Poor, Family. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Heather Morton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Avelina Peyton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of kukris on her belt, each one with a amethyst on the hilt. Her black hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Avelina has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Insane, Shy, Disease. Bonds: Slave. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Avelina Peyton, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Red-brown spinel (50 gp). Moss agate (10 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Gladstone, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears baggy green pantaloons and a pastel scarf. She is tall, broad shouldered and powerfully built. She has slicked back brown hair. Her eyes are hazel and catlike.

Personality: Eccentric and domineering, Mary will drive conversation. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the south, but her parents moved at a very young age to the north. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She was always very intelligent and has formed a secret society of specialists.

Motivation: A strong sense of loyalty to Human people; and she has passion for adventuring and risk

Ideals: Extrovert. Flaws: Secretive, Racist. Bonds: Immigrant, Adventurer. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Mary Gladstone, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Deep blue spinel (1400 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Bradford, Female Human [Permalink]

Personal [hide]

Description: A 5'8" eastern woman, she wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. She wears her white hair down. She wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Flattery will make her almost putty in your hands.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Anne has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Entrepeneur. Flaws: Selfish, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Anne Bradford, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)8 (-1) 14 (+2)3 (-4)
Skills Insight +5, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Sard (70 gp). Zircon (70 gp).


Social Check DCs

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