Gerard Lindsay, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He is physically well-built. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.
History: When he was but 3 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he has a crush on the local painter
Flaws: Fearful, Disease. Bonds: Religious, Immigrant, Has a crush. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anne Denholm, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is portly but not overly obese. She has done her best to style her white hair to look like a famous performer. She is very pretty but has cold, dead eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a white middle class family as the only child. Anne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and wishes to resurrect an old love
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, In love, Nature. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Carnelian (30 gp). Carnelian (30 gp). Emerald (1100 gp).
Eleanor Shelley, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears many layers of old clothing at all times. Her golden hair is lengthy and is close to two feet long. Her fierce gray eyes like to dwell on things.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Eleanor and her spouse have recently divorced.
Motivation: She's attracted to the PC; and she's in love
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. Golden pearl (60 gp). Smoky quartz (80 gp). Citrine (80 gp). Zircon (80 gp). 1 Minor magic item.
Alice Lindsay, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears silk and lounges about seductively. Her white hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a Miller, her mother struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has worked as a Fletcher like her mother before her.
Motivation: A rival would like her out of the picture.
Bonds: Attractive, Enemies, Criminal record, Poor, Job. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

