Adelard Burton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing the road beaten gear of a warrior, marred by teas. His red hair is heavily combed to the right. This hazel eyed southerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Adelard hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Further expansion of business.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp.
Heather Winterbourne, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she very much looks the part of a Marshal. She keeps her red hair in a flapper bob. Her green eyes dart from person to person.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a habit of throwing herself into exceedingly dangerous situations.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Professionalism. Flaws: Impulsive. Bonds: Job, Religious, Enemies. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. Chalcedony (70 gp). Black star sapphire (1300 gp). Rich purple corundum (1300 gp).
Hugolina Livingstone, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She dresses in collared shirts and wears a proper scarf over her head, marred by sweets. Sporting a black mohawk this woman's hair draws a lot of attention. This hazel eyed easterner is not easily forgotten.
Personality: Abrasive and pushy, she has a hard time making friends. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a criminal king-pin and mafia family Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Aline Thorpe, Female Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her blonde hair is heavily combed to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Aline grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Barber. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Barber
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 6 (-2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp.
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