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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Juliana Bing, Female Human [Permalink]

Personal [hide]

Description: A 5'2" southern woman, she wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her long white hair reaches down to her waist. Her eyes are amber.

Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.

History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 6 years.

Motivation: She has passion for adventuring and risk; and wants to open a new tavern

Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Job, Adventurer. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Juliana Bing, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Lapis lazuli (16 gp). Chalcedony (40 gp).


Social Check DCs


Sybil Landon, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a white cloak and cross-gartered brown stockings. Her brown hair is still thick. Her face is covered beneath a completely black helmet.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Crown-heir kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Bonds: Attractive, Criminal record. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Sybil Landon, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Matilda Langley, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her white hair is well kept. She is baby faced.

Personality: She dislikes all the random violence that takes place in the west. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.

Motivation: Her religion dominates her actions.

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Matilda Langley, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Fawcett, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant green.

Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. Cursed with a spirit at a very young age, Wymar has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against dire rats; and meet up once more with his childhood friend

Flaws: Hedonist, Forgetful, Disease. Bonds: Adventurer, Enemies. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Wymar Fawcett, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Smoky quartz (30 gp). Lapis lazuli (14 gp).


Social Check DCs

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