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NPC Generator

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Advanced [show]


Heather Harlow, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She usually wears her white robe and has her longbow always slung over her shoulder. Her chestnut hair, when down, is lengthy. Her thin eyebrows rest above her beady amber eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born several months after her mother was called into army service. Heather abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break.

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Heather Harlow, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the east, but his parents moved at a very young age to the south. His druidic abilities were realized during a raid on his village. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Bonds: Immigrant, Enemies, Criminal record. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Heward Winthrop, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Eye agate (16 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Harlan, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her white hair has been sun bleached extensively. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is afraid of women and trembles around them

History: She was born in the east, but her parents moved at a very young age to the north. Cursed with a spirit at a very young age, Griselda has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Griselda Harlan, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Williamina Gladstone, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a monstrous two handed axe on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her chestnut hair is greasy and uncared for. This green eyed northerner is not easily forgotten.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Williamina Gladstone, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 8 (-1)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.


Social Check DCs

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