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NPC Generator

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Advanced [show]


Agatha Wheatley, Female Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her bastard sword. She wears a top hat to cover her moderate length blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Cocky and sure of herself, she believes she is the best Masseuse born in the past three hundred years. She is a great chef.

History: She was raised by priests from a young age. A gifted student she started as a Seamstress, but she got bored and became a Masseuse. She has achieved small success as a Masseuse.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Job, Religious, Mentor. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Agatha Wheatley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs


Don Fidget, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear white pants and tee shirts. His blonde hair and beard is wavy and long. His ears are large.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Don Fidget, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 17 (+3)16 (+3)
Skills Insight +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. Fire opal (600 gp). Chalcedony (70 gp). Amber (40 gp). 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Ernest Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and red. He has gleaming, smiling blue eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stableman father left him crippled. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Adventurer, Enemies. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Ernest Barney, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 14 (+2)14 (+2) 16 (+3)7 (-2)
Skills Athletics +7, Medicine +6
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Moss agate (15 gp). Black pearl (1200 gp).


Social Check DCs


John Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with blue stripes complete with hood. His skin is fair and his fingers are delicate and long. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Joker, Optimist. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

John Carlyle, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)16 (+3) 12 (+1)6 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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