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NPC Generator

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Advanced [show]


Aline Harrington, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing a long, red, dusty cloak. She wears her brown hair up in a very large beehive style do. Her eyes are violet and beady.

Personality: She dislikes all the random violence that takes place in the north. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She would like to get married and retire; and she's in love

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Aline Harrington, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Black pearl (900 gp).


Social Check DCs


Anne Tinley, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She sports brown clothing, slightly heavier than average wear. She wears a wide-brimmed hat to cover her moderate length golden hair. Her green eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Anne Tinley, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Chrysoprase (40 gp). Obsidian (10 gp). Sard (40 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Sydney, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a black vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her black boots flare out at the collars. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Further she is a bit of a stoner and is frequently out of it.

History: The child of a Ruler, who enjoyed hunting, Millicent was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she wants revenge against gnolls

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Nature. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Millicent Sydney, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Full Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Lewis Upton, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears brown trousers with red and green striped suspenders. He wears various colorful collared shirts. He has no hair. He has violet eyes and a brown hat with a red feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast plains. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Lewis Upton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Onyx (50 gp).


Social Check DCs

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