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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Anne Quinton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a green and blue handkerchief worn on her left side. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her blonde hair up. Her thin eyebrows rest above her beady green eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the south, but her parents moved at a very young age to the north. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and expand her business

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Immigrant, Family. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Anne Quinton, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)12 (+1) 16 (+3)16 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Sybil Dudley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. With bright golden hair. She wears round tiny glasses practically rammed into her face.

Personality: Sybil is depressed about a lot of things. She tends to be a nihilist. She is a ruthless business woman, a trait she acquired from her father.

History: She served in the navy to pay for her family's outstanding loans. When Sybil reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Poor, Military. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Sybil Dudley, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Margery Remington, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.

History: When she was but 5 years old her parents immigrated from the north. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now spends her time doing works of charity.

Motivation: A strong sense of loyalty to Human people.

Ideals: Philantrophist. Flaws: Fearful, Racist. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Margery Remington, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 7 (-2)8 (-1)
Skills Insight +1, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver chalice with lapis lazuli gems (80 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Matilda Rodney, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she likes to wear ponchos typically of a light white in addition to tight pants, and is pretty ugly. Her silver hair is lengthy. She has several tiny opal earrings on each ear.

Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.

History: She comes from a rich eastern family. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by giants. Matilda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies, Religious. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Matilda Rodney, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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