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NPC Generator

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Advanced [show]


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His silver hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Healer in town.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Disciplined. Flaws: Mundane, Racist. Bonds: Job, Military. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Gerard Astley, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tourmaline (160 gp). Jet (160 gp).


Social Check DCs


Norman Langley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his greataxe ready. He sports a long black beard, and similarly colored long hair. He is baby faced.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Norman Langley, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Azurite (7 gp). Aquamarine (200 gp). Chalcedony (20 gp). Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs


Aldous Barney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His red hair is still thick. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Jeweler, his father struggled to pay the bills. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Aldous Barney, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 14 (+2)6 (-2)
Skills History +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Jacobs, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered monstrous two handed axe and tarnished greatsword as well. She has dyed her greying white hair a little too much giving a sharp white color. Her blue unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also hits on women, regardless of circumstances.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to get laid.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Has a crush, Nature. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Adelaide Jacobs, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Druidic, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs

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