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NPC Generator

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Advanced [show]


Reynard Gentry, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, constantly wearing a violet suit, brown shirt, and tan tie. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and human compassion

Ideals: Persistence. Flaws: Ugly, Racist, Depressed. Bonds: Immigrant. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Gentry, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 7 (-2)11 (+0) 14 (+2)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Eloise Tyndall, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish red hair is in a traditional bowl cut. This gray eyed easterner is not easily forgotten.

Personality: Eloise is depressed about a lot of things. She tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Eloise was born in the east. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she feels kind of lost in life

Ideals: Entrepeneur, Joker, Persistence. Flaws: Depressed. Bonds: Criminal record. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Eloise Tyndall, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Emeny Everly, Female Human [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants, and she perpetually has her scythe ready. Her blonde hair is cut jaggedly and amateurishly. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She is lazy, self-centered, vain, and jealous.

History: Emeny was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emeny fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Job. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Emeny Everly, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Banded agate (12 gp). Carnelian (30 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Eva Spalding, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of clubs on her belt, each one with a aquamarine on the hilt. Her hair is white, silky, and of moderate length. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Eva grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Eva Spalding, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs

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