Trym Ridley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black tunic with yellow highlights, and long grey pants that bunch up around his shoes. He keeps his long red hair kept up in a rat tail. This blue eyed westerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his sister
Ideals: Impeccable. Bonds: Adventurer, Poor, Family, Religious. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Freshwater pearl (15 gp). Blue quartz (15 gp). Eye agate (15 gp).
Anthony Darlington, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man prefers to wear violet pants and tee shirts. His white hair is drawn into a tight pony tail with a skull scrunchie. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Athletic, Opinionated, Professionalism, Gifted. Flaws: Ugly. Occupation: Seamstress
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Aline Thackeray, Female Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she has a large yellow mantle and cape that has been intricately interwoven into her white robe. She wears a wide-brimmed hat to hide her balding. Her eyes are a pleasant green.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with finding treasure.
History: The child of a Roofer, who enjoyed hunting, Aline was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.
Motivation: She wants to get laid; and she has passion for adventuring and risk
Flaws: Greedy. Bonds: Adventurer, Nature, Family, Has a crush. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Yeardley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses like a well dressed Fletcher does. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south to a Fletcher, Gerard learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Job, Attractive. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 6 (-2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Tiger eye turquoise (13 gp). Black pearl (300 gp). Black pearl (300 gp). Rhodochrosite (13 gp). 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!


