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NPC Generator

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Advanced [show]


Aline Burton, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She prefers to wear brown clothing when she does not wear armor. Her black hair is cut jaggedly and amateurishly. Her amber eyes dart from person to person to random spaces in the air.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born at the edge of vast mountains. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Her relatives are trying to arrange a marriage; and she is unsatisfied with her job

Ideals: Passionate. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Aline Burton, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Herleva Eastoft, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is black and very short. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a Fisher first and foremost. She believes firmly that knowledge should be universal. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: To reunite with her old friends.

Ideals: Persistence, Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Herleva Eastoft, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Chalcedony (30 gp). Carnelian (30 gp). Moonstone (30 gp). Rich purple corundum (700 gp).


Social Check DCs


Gomory Deighton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His hair is long and auburn with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Gomory Deighton, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills History +6, Performance +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He feeds upon the attention of others.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Attractive, Mentor. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Guy Anderton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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