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NPC Generator

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Advanced [show]


Anne Tatum, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is physically well-built. Her tied-back hair is auburn. She has amber eyes and a yellow hat with a pastel feather.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a white middle class family as the only child. She worked as a nervous Layabout and found it very stressful. She now owns her own business.

Motivation: To end her boredom; and she's in love

Flaws: Disease, Mundane. Bonds: Enemies, Job, Has a crush. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Anne Tatum, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Chrysoberyl (150 gp). Hematite (4 gp). Black opal (1400 gp). Obsidian (4 gp).


Social Check DCs


Conrad Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of death on his torso. He is bristling with hidden weapons, mostly bastard swords and clubs. He wears a colorful flower in his auburn hair. This hazel eyed westerner is not easily forgotten.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Bonds: Criminal record, Attractive, Military, Adventurer. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Conrad Clapham, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Ernest Milton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. Beneath his clothing is a huge mess of scar tissue. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up morningstar and armor he uses now. During his travels, Ernest and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ernest discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ernest fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Hedonist, Impulsive. Bonds: Slave, Nature. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Ernest Milton, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs


Griselda Hamilton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her silver hair well, parting it to the right. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She is a great chef.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Interpreter. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Mentor, Job. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Griselda Hamilton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Banded agate (12 gp). Blue star sapphire (1200 gp). Coral (50 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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