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NPC Generator

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Advanced [show]


Jane Winterbourne, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. She keeps her long blonde hair kept up in a rat tail. Her blue unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to make almost anything out of random pieces of junk.

History: She was born to loving parents in a slum to the south. Through the years after Jane was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Jane's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Ideals: Opinionated, Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Jane Winterbourne, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Sarah Ansley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses like a well dressed Marshal does. Her moppish golden hair is in a traditional bowl cut. She has blue eyes and a brown hat with a black feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She served in the navy to pay for her family's outstanding loans. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Marshal job and began her own company from there.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Logical. Bonds: Job, Military, Religious, Family. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Sarah Ansley, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 7 (-2)13 (+1)
Skills Investigation +6, Stealth +4
Senses Passive Perception 8
Languages Common, Ignan, Goblin, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Masterwork studded leather.


Social Check DCs


Kyle Pickering, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears black trousers with red and brown striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His red hair is cut jaggedly and amateurishly. His half smiles and brown eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Flaws: Mundane, Insane. Bonds: Slave, Attractive, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Kyle Pickering, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Coral (160 gp). Sardonyx (80 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Dumph, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a simple yellow robe with brown stripes complete with hood. She keeps her white hair in a flapper bob. Her eyes are likewise amber.

Personality: Abrasive and pushy, she has a hard time making friends. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Apothecary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and expand her business

Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Job. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Millicent Dumph, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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