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NPC Generator

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Advanced [show]


John Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is lengthy. This hazel eyed easterner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Flaws: Mundane. Bonds: Attractive, Enemies, Immigrant, Military, Job. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

John Tindall, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)6 (-2) 10 (+0)10 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is wearing a long, green, dusty cloak. He has styled his golden hair well, parting it to the right. His fierce brown eyes like to dwell on things.

Personality: Eccentric and domineering, Aldous will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Extrovert, Gifted, Entrepeneur, Fighting. Bonds: Family. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Aldous Merton, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Arcana +5, Stealth +1
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. 1 Backpack. 1 Average lock. 1 Good lock. 1 Simple lock.


Social Check DCs


Vicky Asheton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple tan robe with black stripes complete with hood. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are hazel.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She moved out south to avoid the crime she committed. She now owns her own business.

Motivation: She wants revenge against orcs; and seeks redemption

Bonds: Criminal record, Religious, Job, Enemies. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Vicky Asheton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Balimaar Charlton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Engraver in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Engraver.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Family. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Balimaar Charlton, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Black pearl (900 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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