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NPC Generator

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Advanced [show]


Ermina Dayton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses like a well dressed Bookbinder does. She keeps her auburn hair in a pixie cut. Her eyes are a pleasant blue.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She works hard and plays hard.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Bookbinder job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Ermina Dayton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 19 (+4)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Roger Blythe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His top hat is riddled with cuts and holes. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Roger Blythe, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Moss agate (15 gp). Smoky quartz (20 gp). Pink pearl (140 gp).


Social Check DCs


Giselle Dayton, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with blue socks and a vest with buckled shoes, and carries scythes. She sports brown long hair. She has gray eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a island tribe. Giselle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Giselle Dayton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills History +4, Intimidation +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Rock crystal (80 gp).


Social Check DCs


Millicent Emsworth, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly sickles and shortspears. Her auburn hair is wavy and long. Her brown eyes are passionate and lively.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a logical person and will generally grow upset if things defy logic and science.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Millicent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Millicent. She struck the Barkeep job and began her own company from there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to open a new tavern

Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Criminal record, Job. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Millicent Emsworth, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Alexandrite (800 gp). Onyx (50 gp). Deep blue spinel (800 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs

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