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NPC Generator

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Advanced [show]


Ernest Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Ernest was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Joker. Flaws: Insane. Bonds: In love, Job, Military. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Ernest Spalding, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. Deep blue spinel (1500 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Bonds: Attractive, Adventurer, Poor. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Heward Middleton, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Masterwork studded leather.


Social Check DCs


Sarah Branson, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long silver hair reaches down to her waist. Her eyes are green and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Sarah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Sarah's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Branson, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)17 (+3) 12 (+1)8 (-1)
Skills Nature +6, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Isabella Ryland, Female Human [Permalink]

Personal [hide]

Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her sai, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her black hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Isabella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Isabella. Days after completing her studies, news broke out that her hometown was attacked by goblins. Isabella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Ugly. Bonds: Enemies, Criminal record, Rich. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Isabella Ryland, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Black pearl (1500 gp).


Social Check DCs

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