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NPC Generator

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Advanced [show]


Ermina Gentry, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She wears a brown wide-brimmed hat and brown clothes, and her gloved hand is found clutching a axe. She keeps her red hair in a pixie cut. She has violet eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the south to a Merchant, Ermina learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She struck the Merchant job and began her own company from there.

Motivation: She wants to get laid; and wants to open a new tavern

Flaws: Depressed, Impulsive, Antagonistic. Bonds: Job, Has a crush. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Ermina Gentry, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Easton, Female Human [Permalink]

Personal [hide]

Description: She wears a red coat over a black low-cut shirt, and a small hat upon her head. She is portly but not overly obese. Her auburn hair is still thick. Her violet eyes peer out from beneath her small red hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her mother raised her in a mountain cabin. Vicky abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her absent father; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Cynical. Bonds: Nature, Adventurer, Family. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Vicky Easton, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Isabella Atterton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear brown pants and tee shirts. Her golden hair is drawn into a tight pony tail with a clover scrunchie. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Laborer business.

History: She was born to a criminal king-pin and mafia family Like her father and her sister before her, after school she went straight into learning to become a Laborer. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and she is greedy

Ideals: Persistence. Flaws: Shy. Bonds: Criminal record, Job, Rich. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Isabella Atterton, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp. Brown-green garnet (140 gp). Lapis lazuli (14 gp). Black pearl (400 gp). Zircon (60 gp).


Social Check DCs


Chad Washington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. He has a small bristly mustache and wavy brown hair. His hazel eyes peer out from beneath his feathered brown hat.

Personality: Chad wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: Chad hails from a village terrorized by orcs. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in flail use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Athletic, Disciplined, Artistic. Bonds: Enemies. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Chad Washington, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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