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NPC Generator

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Advanced [show]


Emma Blyth, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman has a large tan mantle and cape that has been intricately interwoven into her brown robe and is in decent physical shape. Her hair is golden and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Healer work with an outfit from a few towns over. Healer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 8 years.

Motivation: Wants to raise her children well; and to unite with her brother

Flaws: Shy, Antagonistic. Bonds: Religious, Job, Family. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Emma Blyth, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Williamina Ramsey, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her broad hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Williamina grew up listening to her mother's many stories. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.

Motivation: She's looking for her big break; and her relatives are trying to arrange a marriage

Flaws: Ugly, Insomniac. Bonds: Rich, Family, Adventurer. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Williamina Ramsey, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Heather Woods, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her chestnut hair down. She wears a mask on her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 17th year, her parents were killed by a illithids raid, leaving Heather alone in the world. After a stint in an orphanage, she was adopted. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has a crush on the local Ruler; and she would like to get married and retire

Ideals: Justice. Bonds: Enemies, Immigrant, Family, Has a crush. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Heather Woods, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Arnold Marley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his warhammer. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Servant, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Many brigands want him driven away; and he is content

Ideals: Joker. Flaws: Sensitive. Bonds: Poor, Attractive. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Arnold Marley, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)8 (-1) 13 (+1)11 (+0)
Skills Deception +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Obsidian (15 gp). Obsidian (15 gp). Blue quartz (15 gp). Coral (130 gp).


Social Check DCs

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