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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey leather gloves, a grey jacket, and tight pants. His chestnut hair is unkempt and raggedy. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Human compassion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly, Lazy, Disease. Bonds: Poor. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Tim Denholm, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs


Everard Sharps, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a blue coat with grey slacks. He has a slight overbite and is overall scrawny. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Addict, Ugly, Impulsive. Bonds: Slave. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Everard Sharps, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)7 (-2) 13 (+1)11 (+0)
Skills Deception +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Golden pearl (60 gp). Black star sapphire (500 gp). 1 Masterwork Musical instrument.


Social Check DCs


Joan Washington, Female Human [Permalink]

Personal [hide]

Description: She wears a pastel tunic with red highlights, and long brown pants that bunch up around her shoes. She is portly but not overly obese. Her hair is red, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Calm and collected, she is a well trained Merchant. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Merchant and found it very stressful. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She uses money and sex appeal to get what she needs; and expand her business

Ideals: Entrepeneur. Flaws: Disease, Secretive. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Joan Washington, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


John Beverly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His silver hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: The child of western immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Assassin job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Addict, Selfish. Bonds: Immigrant, Religious, Job. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

John Beverly, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs

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