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NPC Generator

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Advanced [show]


Herleva Dudley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an entirely brown suit with black socks and a vest with buckled shoes, and a wedding ring on her right hand. Her brown hair is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Aggressive, abrasive, and angry, Herleva embodies much of what other species detest in the Humans. She does not believe in violence as a means to an end. She is a dedicated Weaver but believes her peers are too gung-ho.

History: She was born to a criminal king-pin and mafia family Her father took her hunting and taught her how to get in the mind of other creatures. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Pacifist. Flaws: Antagonistic. Bonds: In love, Criminal record, Nature. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Herleva Dudley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Millicent Bentham, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears green cloth garments or leather armor. She has a long white ponytail with little hanging trinkets. Her fair skin shows little sign of her aristocratic breeding.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a very good compulsive liar and kleptomaniac.

History: Millicent was born with her father's beautiful face. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since lost track of the people in her past.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Justice. Bonds: Immigrant, Attractive, Criminal record, Family. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Millicent Bentham, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Investigation +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Giselle Spaulding, Female Human [Permalink]

Personal [hide]

Description: She usually wears her red robe and has her crossbow always slung over her shoulder, and carries crossbows. Her auburn hair is long and unkept. She has blue eyes and a red hat with a grey feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Giselle Spaulding, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Agatha Copeland, Female Human [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with pastel skirt. She has a slight overbite and is overall scrawny. Her long auburn hair reaches down to her waist. She has several tiny amber earrings on each ear.

Personality: Prone to second guessing herself, she comes off as nervous. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village she learned the ways of the warrior from her father. She dropped out of school before completing her studies. She now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and she has money and likes to spend it

Ideals: Fighting, Logical. Flaws: Shy, Racist. Bonds: Rich. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Agatha Copeland, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs

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