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NPC Generator

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Advanced [show]


Gerald Wellington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has no hair. His eyes are amber.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Military, Nature. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Gerald Wellington, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Arcana +6
Senses Passive Perception 9
Languages Common, Celestial, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Obsidian (14 gp).


Social Check DCs


Mary Woods, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and green handkerchief worn on her right side. She carries with her a set of scimitars on her belt, each one with a ruby on the hilt. She wears a colorful flower in her auburn hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She plays an instrument quite well.

History: She comes from a rich northern family. After coming to the age of reason, Mary took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her absent mother; and regain custody of her daughter

Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Rich, Family. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Mary Woods, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, Stealth +7
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Half-Plate.


Social Check DCs


Emmeline Pickering, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern woman wears many layers of old clothing at all times. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Emmeline Pickering, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Iolite (30 gp). Zircon (30 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Hadlee, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her deerstalker hat is riddled with cuts and holes. Her gray eyes lackadaisically let the world flow into them.

Personality: She loves telling others what to do and how they should feel about things. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.

Motivation: To reunite with her old friends; and she doesn't get along with people that don't share her tastes

Ideals: Opinionated, Impeccable, Entrepeneur. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Ella Hadlee, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Jasper (80 gp). Silver pearl (140 gp). Golden yellow topaz (300 gp). Freshwater pearl (16 gp).


Social Check DCs

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