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NPC Generator

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Advanced [show]


Solomon Haley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Religious, Rich. Occupation: Detective

Voice: Stutters

Attributes [hide]

Solomon Haley, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Rhodochrosite (13 gp). Jet (90 gp).


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large grey mantle and cape that has been intricately interwoven into his white robe. He is bald on top and has large silver tufts of hair around his ears. His green eyes peer out from beneath his Stetson grey hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Simon took refuge in the large cave and found the beat up greatsword and armor he uses now. He hasn't been sleeping well lately.

Motivation: He has a crush on the local Cartwright.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Has a crush, Nature. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Simon Kendal, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)13 (+1) 16 (+3)7 (-2)
Skills Performance +1, Survival +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Yardley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Carpenter uniform. He wears a top hat to hide his balding. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can't help but pocket interesting objects he comes across

History: Justin was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Justin Yardley, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)9 (-1) 6 (-2)11 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Arnold Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a brown suit, white shirt, and grey tie. His hair is black and very short. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother

Bonds: Immigrant, Job, Adventurer, Family. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Arnold Yorke, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 8 (-1)12 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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