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NPC Generator

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Advanced [show]


Hugolina Dumph, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses like a well dressed Bounty Hunter does. With bright silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also has developed a complete distrust of the Jeweler profession.

History: A powerful brothel owner made her what she is. She moved from fad to fad and when she turned 15 she discovered singing. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Guardian, Mentor. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Hugolina Dumph, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Bertram Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His hazel unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Bertram Thackeray, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Lance Darby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Lance hails from a village terrorized by dire rats. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: To reunite with his absent mother; and revenge

Ideals: Entrepeneur. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Lance Darby, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A delicate brass dragon egg (30 gp).


Social Check DCs


Bernard Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His eyes are amber.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Bernard Rayden, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)10 (+0) 14 (+2)18 (+4)
Skills Persuasion +7, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. White opal (900 gp). Alexandrite (300 gp).


Social Check DCs

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