Adelard Merton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. He worked as a nervous Bricklayer and found it very stressful. He has drifted from career to career and currently works as a Bricklayer.
Motivation: He has a crush on the local Sailor; and he is greedy
Flaws: Addict, Hedonist. Bonds: Rich, Job, Has a crush. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Eleanor Kensley, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tight fitting grey shirt and pants. Her blonde hair has been sun bleached extensively. She wears a mask on her face.
Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a white middle class family as the only child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Some 10 years later her spouse died after the birth of her son. Heartbroken, Eleanor never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To end her boredom; and she has money and likes to spend it
Flaws: Insane, Mundane, PTSD. Bonds: In love, Rich. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item.
Ermina Ashley, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered ceremonial dagger and tarnished dagger as well. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can't help but pocket interesting objects she comes across
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of orcs
Ideals: Fighting, Gifted. Bonds: Job, Criminal record, Has a crush, Enemies. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 19 (+4) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp.
Hadwisa Westbrook, Female Human [Permalink]
Personal [hide]
Description: She wears a white coat over a violet low-cut shirt, and a Stetson hat upon her head. She is portly but not overly obese. Her white hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She got into the Animal Trainer business at a young age. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Animal Trainer soon after.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
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