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Advanced [show]


Margery Asheton, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. She is bald on top and has large silver tufts of hair around her ears. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She has a small toy that she constantly fidgets with.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Ugly, Addict, Insane. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Margery Asheton, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Brown-green garnet (160 gp). Malachite (10 gp).


Social Check DCs


Drogo Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His chestnut hair is still thick. His thin eyebrows rest above his beady brown eyes.

Personality: He dislikes all the random violence that takes place in the east. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Job. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Drogo Quinton, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Aquamarine (1400 gp). Onyx (80 gp). Aquamarine (1400 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Blankley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She is wearing colorful clothing, dressed as a Engraver. She has a hunchback. Her silver hair is drawn into a tight pony tail with a clover scrunchie. She wears an eyepatch.

Personality: A skeptical and narcissistic woman, Williamina's first love is herself. Her second love is also herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the south to a Engraver, Williamina learned a great deal about her father's area of expertise. Her first spouse was a Bricklayer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has money and likes to spend it; and wants to raise her children well

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Job, Adventurer, Rich. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Williamina Blankley, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Pink pearl (100 gp).


Social Check DCs


Manfred Garfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky black painted plate armor. His silver hair is cut short. His eyes are brown and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes him a fraud; and to unite with his brother

Bonds: Adventurer, Family, Rich, Criminal record, Enemies. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Garfield, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30 pp.


Social Check DCs

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