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NPC Generator

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Advanced [show]


Godfrey Haley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear red clothing when he does not wear armor. His silver hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Professionalism. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Godfrey Haley, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Nash, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he is well dressed, but even with his fine clothing he looks run-down. His hair is short and chestnut. His eyes are a pleasant violet.

Personality: His tongue was cut out and he uses sign language. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To unite with his sister; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Military, Mentor, Adventurer, Family. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Arnold Nash, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 12 (+1)10 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Odo Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white shirt with thin violet vertical stripes and white pants. He has a brown handlebar mustache and slicked back brown hair. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Poor, Military. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Odo Sherwood, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Amethyst (100 gp). Fiery yellow corundum (600 gp). White pearl (100 gp).


Social Check DCs


Sarah Ramsay, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in a clean red cloak covering her clean studded leather. She wears a Stetson hat to hide her balding. Her face is scarred and worn.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fisher arts, while her mother instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Rich, Mentor. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Sarah Ramsay, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Gold and topaz bottle stopper cork (1500 gp). Sapphire pendant on gold chain (1100 gp). Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (1100 gp).


Social Check DCs

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