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NPC Generator

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Advanced [show]


Millicent Sutherland, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a longsword on her belt. She carries with her a set of longswords on her belt, each one with a topaz on the hilt. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: Millicent wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the north to a Navigator, Millicent learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She then took over the family business and is one of the better Navigator for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Millicent Sutherland, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Hematite (4 gp).


Social Check DCs


Eloise Dudley, Female Human [Permalink]

Personal [hide]

Description: This northern woman usually wears her green robe and has her hand crossbow always slung over her shoulder. Her clothes are grease stained in places. Her brown hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Eloise was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Eloise Dudley, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Large well-done wool tapestry (200 gp). Finely wrought small gold bracelet (40 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Bounty Hunter, Hugh learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Religious, Job. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Hugh Barton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp.


Social Check DCs


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school to support his sick mother, and resented it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Arnold Graeme, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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