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NPC Generator

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Advanced [show]


Eloise Wakefield, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries with her a set of pickaxes on her belt, each one with a topaz on the hilt. Her golden hair is still thick. She wears an eyepatch.

Personality: Eccentric and domineering, Eloise will drive conversation. She also has developed a complete distrust of the Dilettante profession.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She became a Farmer soon after.

Motivation: Further expansion of business; and to be a dilettante again

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Eloise Wakefield, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Bertram Thorpe, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man is wearing a long, brown cloak. He has no hair. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Bertram studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To be a Barkeep again; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Terse. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Bertram Thorpe, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, white, dusty cloak. He has a very tight haircut. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up scimitar and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Kyle Quinton, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Agnes Clapham, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. She wears a feathered hat to cover her moderate length chestnut hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the east; and she is greedy

Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Agnes Clapham, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 7
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. 1 Disguise kit. 1 Superior lock.


Social Check DCs

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