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NPC Generator

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Advanced [show]


Rosamund Tyndall, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple black line shooting up and back down. Her hair is white and curly. Her brown eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Rosamund grew up listening to her mother's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her old friends; and obtaining odd cultural human artifacts is her passion

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Rosamund Tyndall, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Silver pearl (70 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Egelina Clare, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and yellow robe with the hood down. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. She has green eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found

Ideals: Justice, Joker. Bonds: Slave, Family. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Egelina Clare, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)12 (+1) 9 (-1)7 (-2)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Pink pearl (40 gp). Deep blue spinel (1000 gp).


Social Check DCs


Ermina Law, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her red hair in a pixie cut. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted druidic powers by her dying brother.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Ermina Law, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)13 (+1) 7 (-2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Moss agate (13 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Altham, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She wears a simple red robe with white stripes complete with hood, and her gloved hand is found clutching a monstrous two handed axe. She has moderate length brown hair. She has several tiny sapphire earrings on each ear.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Regain custody of her daughter; and wants to raise her children well

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Rich, Family. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Williamina Altham, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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